The Graphic Design program provides a strong foundation of graphic arts courses designed for students seeking to transfer to four-year programs in design.
The backbone of the program are the 2D Design, 3D Design, Color Theory and Drawing courses, followed by introductory discipline-specific courses, such as Computer Graphics, Printmaking, Photography, and 3D Modeling and Animation.
You'll build a competetive portfolio and get feedback and guidance on transfer schools and programs that are right for you.
- Graphic Designer
- Print Tech
Graphic Design Education Plan
Degree: Associate in Arts
Emphasis: Graphic Design
Notes for Students
- CMST& 220 Public Speaking is recommended for graphic design majors
ART& 100 - Art Appreciation
Examine the nature of visual art, its role in society, and methods of creative expression. Provides an overview of art history, surveys contemporary artists, and introduces studio methods in a variety of media.
ART 102 - Drawing I
An introduction to the fundamentals of drawing. Emphasis placed on exploration of materials, observational study and technique development. Lectures on historical and contemporary artists provide cultural context for student work. No prior drawing experience necessary.
ART 103 - Drawing II
Intermediate level study of the fundamentals of drawing: composition, technique and manipulation of materials, exploration of subject matter. Lectures on contemporary and historical artists support drawing labs. Prerequisite: ART 102 or instructor permission.
ART 104 - Drawing III
Advanced level study of the fundamentals of drawing: composition, technique and manipulation of materials, exploration of subject matter. Lectures on contemporary and historical artists support drawing labs. Prerequisite: ART 102, 103 or instructor permission.
ART 106 - Printmaking I
An introduction into the studio methods of printmaking as well as its historical significance and contemporary applications. Create multiples of using various matrixes including screen prints, etchings and relief prints.
ART 110 - 2D Design
Learn and utilize the principles of two-dimensional design and its application on a two-dimensional plane through lecture and studio practice.
ART 111 - Sculpture
An introduction to the fundamentals of three-dimensional design. Assignments include a variety of subject matter and materials. All are welcome.
ART 130 - Computer Graphics
An overview of computer programs used to create images for print and screen, still and moving. Gain basic skills in design and programs by creating digital art work in a series of assignments.
ART 135 - Graphic Design Layout
Problem solving in basic type and graphic design. A sequence of studio projects demonstrate students’ ability to create, design and prepare art for reproduction. Prerequisite: ART 130 or instructor permission.
ART 136 - Graphic Design II
Continued problem solving in basic graphic design. A sequence of studio projects demonstrates student’s ability to create, design and prepare art for reproduction. Lectures explore graphic design as an art form and as a business. Prerequisite: ART 135 or instructor permission.
ART 151 - Typography
This course covers the history of type, designing with type, reproduction of type. Type is the foundation for graphic design. Students will apply knowledge gained in a series of studio projects. Prerequisite: ART 110 or permission of instructor.
ART 160 - Introduction to Fibers
An introduction to fiber art history and techniques with an emphasis on traditional, hand-manipulated processes such as basketry, felting, dyeing and simple loom work.
ART 174 - Digital Photography
An introduction to digital photography as an expressive art form. Students will explore the creative and technical requirements of digital imaging, as well as examine the contributions of contemporary fine artists working in this medium. Prerequisite: basic computer experience required.
ART 190 - Cooperative Work Experience
Cooperative Work Experience allows students to apply classroom learning to on-the-job settings. Credit is earned for new and continued learning taking place in the work environment. Attainment of learning objectives and development of positive work habits are emphasized. Prerequisite: instructor permission.
ART 200 - Art History: Ancient
A survey of the development of art in Europe, the Near East and Asia from prehistoric times through the 14th century CE. The course will explore developments in architecture, painting, sculpture and other art forms.
ART 201 - Art History: 15th-17th Century
A survey of the development of art in Pre-Columbian America, Africa and 15th-17th century Europe. The course will explore developments in architecture, sculpture, painting and other art forms.
ART 202 - Art History: 18th-20th Century
A survey of the history of art in 15th-20th century Asia and 18th-20th century Europe. Historical developments in architecture, sculpture, painting and other art forms will be examined.
ART 203 - History of American Art
A survey of American painting, sculpture, and architecture from colonial times to the present.
ART 210 - Painting
A painting course which uses the nude human form as a point of departure for creating art. Students will experiment with a variety of materials and techniques.
ART 211 - Painting
A continuation of ART 210 with increased emphasis on development of individual styles.
ART 220 - 3D Modeling & Animation
An introduction to 3D modeling, sculpting, motion-graphics, material, rendering and animation. Provides students with knowledge and insights about animation and 3D processes. Prerequisite: ART 130 with 2.0 or higher or instructor permission.
ART 269 - Portfolio
Development and presentation of an individual portfolio which meets professional standards of excellence for job potential. Open to art and photography students. Prerequisite: Permission of instructor.
Assistant Professor of Art
Office: WAH 106
Email Alexander Solomon